[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="bg_ibtownn")] [Delay(time=1)] [PlayMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [playsound(key="$d_gen_walk_n")] [delay(time=0.6)] [character(name="avg_npc_183#3",fadetime=1.5)] [delay(time=3)] [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]...... [character(name="avg_npc_182#5")] [name="审判官"]长官! [character(name="avg_npc_183#3")] [name="大审判官"]退下。你不是她的对手。 [character(name="avg_npc_182#5")] [name="审判官"]但是我...... [character(name="avg_npc_183#3")] [name="大审判官"]退下。 [character(name="avg_npc_182#1")] [name="审判官"]遵命! [dialog] [character(fadetime=1)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [character(name="avg_1012_skadiSP_1#1",fadetime=0.7)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="斯卡蒂与面前的人隔着十来米,静静地对视。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [name="斯卡蒂"]你,强很多。 [character(name="avg_npc_183#3")] [name="大审判官"]你不该踏入这座城市。 [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]我已经在了。 [character(name="avg_npc_183#3")] [name="大审判官"]违背规则,就要付出代价。 [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]我管不了那么多。 [character(name="avg_npc_183#3")] [name="大审判官"]你会留在这里。 [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]......我不想同你打。 [character(name="avg_npc_182#3")] [name="审判官"]哼。邪恶的阿戈尔人,你一定是害怕了!有长官在,你绝对跑不掉。 [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]但,如果这是必须的话—— [name="斯卡蒂"](阿戈尔语)我将打败你。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [character(fadetime=0.6)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="起步,加速,冲击。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [character(name="avg_npc_182#5")] [name="审判官"]好快,竟比刚才和我交手时候还要快许多! [name="审判官"]如果是这样的速度,我根本就连她的裙摆都打不中......她到底还藏了多少?! [dialog] [character] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [character(name="avg_1012_skadiSP_1#1")] [Subtitle(text="在撞上大审判官之前,斯卡蒂退开了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="她像一条被海浪冲上半空的鱼,高高跃起,又落在残破的屋顶。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [subtitle] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [delay(time=1)] [character(name="avg_npc_183#3")] [Subtitle(text="大审判官如影随形。两人身形相撞,又退开,再次相撞。本就千疮百孔的城镇难以经受这样的冲击,街道上建筑物的碎片正在迅速增多。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [character] [delay(time=1)] [character(name="avg_npc_182#5")] [name="审判官"]攻击和闪避都越来越快,老师也是。我就要跟不上了。 [name="审判官"]原来我......我还差这么多?! [character(name="avg_npc_182#4")] [name="审判官"]不,这不行。那可是一个阿戈尔人。我才不能输给阿戈尔人。 [name="审判官"]可是这个阿戈尔人,她好像,还在拿着她的箱子当武器......那箱子是什么做的啊!为什么那么硬?! [name="审判官"]不过,老师也没有用手炮。要是用上的话......瞬间就能把她拿下吧?连着这条街一起,都会一起被轰成渣。 [name="审判官"]然而......那只是一个阿戈尔人啊?她的模样,和那些怪物并不一样...... [name="审判官"]她用的是......某种法术吗?我感觉不出来。我们的灯......也并没有能压制她的力量。 [character(name="avg_npc_182#4")] [name="审判官"]——这阿戈尔人身上藏着的秘密太多了。 [dialog] [stopmusic(fadetime=1)] [CameraShake(duration=3, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="整条街的震动渐渐停止了。碎屑与烟尘之中,年长的审判官再次现身。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [character(name="avg_npc_183#3",fadetime=1)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [name="大审判官"]...... [character(name="avg_npc_182#7")] [name="审判官"]长官!您果然赢了。我就知道,任何人都无法撼动您分毫。 [name="审判官"]咦,那个阿戈尔人呢? [character(name="avg_npc_183#3")] [name="大审判官"]逃了。 [character(name="avg_npc_182#5")] [name="审判官"]什么?这......怎么会? [character(name="avg_npc_183#3")] [name="大审判官"]她受伤了,跑不了多远。 [character(name="avg_npc_182#4")] [name="审判官"]我去找她—— [character(name="avg_npc_183#3")] [name="大审判官"]你打不过她。 [character(name="avg_npc_182#3")] [name="审判官"]咳咳......但绝不能让她这样的人在这片海岸恣意行走! [name="审判官"]看方向,她应该是去居民聚居处了。她可能混入人群,当地居民之中有人在帮她。我会一间一间屋子找过去。 [character(name="avg_npc_183#3")] [name="大审判官"]如果你认为这是对的,你就去。 [character(name="avg_npc_182#2")] [name="审判官"]好—— [dialog] [delay(time=1)] [PlayMusic(intro="$suspenseful_intro", key="$suspenseful_loop", volume=0.4)] [name="审判官"]...... [name="审判官"]长官,这座城市的异状,是她带来的吗? [character(name="avg_npc_183#3")] [name="大审判官"]我让你去看。你看到了什么? [character(name="avg_npc_182#2")] [name="审判官"]这座城市里的人,他们的行为很不正常。每天就像没有醒着的时候。他们行动,却不是为了到达。他们进食,甚至不是为了饱腹。 [name="审判官"]他们正在往海里走,而且他们并不认为这是自杀。 [character(name="avg_npc_183#3")] [name="大审判官"]你制止了他们? [character(name="avg_npc_182#2")] [name="审判官"]是。因为这显然是错的。 [character(name="avg_npc_183#3")] [name="大审判官"]我们关心的,是结果。你认为你的纠正能有对的结果,那就去做。 [character(name="avg_npc_182#1")] [name="审判官"]对的结果...... [character(name="avg_npc_183#3")] [name="大审判官"]若不能,那你必须有所选择。 [name="大审判官"]判官——你的双眼,你的剑,需紧盯伊比利亚最大的威胁。 [character(name="avg_npc_182#1")] [name="审判官"]是,长官! [name="审判官"]最大的威胁......是那些正在上岸的怪物。 [name="审判官"]难道说,这些正在走向大海的人,他们与这些怪物有什么联系? [name="审判官"]对......一定有联系。 [name="审判官"]老师说过,异常往往不是单一现象。这些恐怖的异象之间,必有关联。 [character(name="avg_npc_183#3")] [name="大审判官"]要解决问题——你首先要看清问题所在。 [character(name="avg_npc_182#2")] [name="审判官"]我、我知道! [name="审判官"]——是那些躲在暗中谋划一切的阿戈尔人! [name="审判官"]他们潜伏在岸上,躲藏在我们律法的缝隙里,腐化我们城市的皮肉,动摇我们同胞的心志,试图侵蚀我们国家的筋骨。 [name="审判官"]在他们的阴谋得逞、将这座城市拖入绝望的深渊之前—— [name="审判官"]我们必须,将他们找出,抹除! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_ibindoor")] [Delay(time=1)] [PlayMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [playsound(key="$rungeneral")] [character(name="avg_npc_180#2",fadetime=1)] [delay(time=1)] [name="安妮塔"]歌手......歌手?你是不是在这里? [character(name="avg_1012_skadiSP_1#2")] [name="斯卡蒂"]...... [character(name="avg_npc_180#2")] [name="安妮塔"]我找了你好久。审判官一定不知道这地方,这里空屋子太多啦,到了晚上,可不好找。 [name="安妮塔"]我知道......你肯定想躲着我们。你想离我们住的地方越远越好。 [name="安妮塔"]找到这里可真不容易......呼......这儿离海岸好近。 [name="安妮塔"]这是海浪的声音吗?原来这么大。还有......我听到了呼吸声。 [name="安妮塔"]歌手,你在这里做什么?你的吸气声音变得不大一样。 [character(name="avg_1012_skadiSP_1#2")] [name="斯卡蒂"]你们有危险。 [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#2",focus=1)] [name="安妮塔"]你说什么......呃,你怎么,你受了伤? [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#2",focus=2)] [name="斯卡蒂"]我流血了。快走! [dialog] [character] [delay(time=1)] [stopmusic(fadetime=1)] [playsound(key="$rungeneral")] [character(name="avg_npc_182#3",fadetime=1)] [delay(time=1)] [name="审判官"]想走?没那么容易。 [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#1",focus=1)] [name="安妮塔"]审判官?!难道是跟着我一路过来的......我、我没有发现。 [character(name="avg_npc_182#2")] [PlayMusic(intro="$suspenseful_intro", key="$suspenseful_loop", volume=0.4)] [name="审判官"]我还不至于让一个普通人发现。咳,当然,即便不跟踪你,我也一样有法子找到这里! [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#1",focus=2)] [name="斯卡蒂"]又是你。 [character(name="avg_npc_182#2")] [name="审判官"]怎么,是怕了吗? [name="审判官"]刚才,咳咳,我承认,我一时疏忽,险些让你逃走。 [name="审判官"]但现在,阿戈尔人,我一定会将你抓住! [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#1",focus=1)] [name="安妮塔"]可、可是,她已经受伤了—— [character(name="avg_npc_182#3")] [name="审判官"]嗯?你确定要拦下我,保护这个危险的阿戈尔人吗,市民?这样的话,你会变成和她一样的罪犯! [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#1",focus=1)] [name="安妮塔"]我、我...... [character(name="avg_npc_182#2")] [name="审判官"]你和其他人都不一样。至少,你眼里还有害怕。 [name="审判官"]到现在为止,你还没有做错事。快闪开!我也不想用剑对付你。 [character(name="avg_npc_180#2",name2="avg_1012_skadiSP_1#1",focus=2)] [name="斯卡蒂"]不是时候—— [character(name="avg_npc_182#4")] [name="审判官"]不是什么时候?你......你瞧不起我?你以为我一定没法拿下你? [name="审判官"]哼,我确实不是长官。可我也已经做好了准备。 [name="审判官"]对付你,我会全力以赴! [dialog] [stopmusic(fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="剑未出鞘,斯卡蒂便摁住了审判官的手臂——将她拉到了自己身后。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#3")] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=2)] [name="审判官"]你、你什么意思? [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=1)] [name="斯卡蒂"]不要出声。 [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=2)] [name="审判官"]放开我,你这个阿戈尔混蛋,你别以为按着我的手我就没办法用剑,我还有手炮—— [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=1)] [name="斯卡蒂"]别吵。它们会发现。 [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#3",focus=2)] [name="审判官"]唔唔唔......另一只手也......动不了...... [PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [character(name="avg_npc_180#4")] [name="安妮塔"]呃,你们听,是不是有声音? [name="安妮塔"]我听见了......黏糊糊的东西在地上摩擦......有好多好多......好像就在外面。 [name="安妮塔"]这是......什么啊?不是我们的人弄出来的,我以前从来都没有听过...... [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#3",focus=1)] [name="斯卡蒂"]越来越近了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character(name="avg_npc_183#3")] [Background(image="bg_ibcoastn")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [name="大审判官"]数量,在增长。 [name="大审判官"]是什么引起的?这里的人,还是她们? [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [name="大审判官"]十只—— [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.51)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [name="大审判官"]二十只。 [name="大审判官"]——仍在增长,仍在前进。有什么在吸引它们爬上海岸,涌进城内。 [name="大审判官"]而来的方向是—— [name="大审判官"]教堂。 [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [Background(image="bg_black")] [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=1)] [name="主教"]嗯?他们很兴奋。 [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=2)] [name="歌蕾蒂娅"]......你确定要像这样抚摸这些东西? [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=1)] [name="主教"]注意你使用的词语。他们可不是什么“东西”。他们已经是这片大海的一部分,成为了海的子嗣,比你要纯净得多。 [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=2)] [name="歌蕾蒂娅"]...... [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=1)] [name="主教"]啊......潮汐的讯息已至。今夜又是特别的。 [name="主教"]他们一定是闻见了气味。当有同胞加入时,他们总会变得很雀跃,很躁动,甚至想浮出海面,去陆上迎接。 [name="主教"]这很正常。我们都爱着自己的兄弟姐妹。 [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#2",blackstart2=0.3,blackend2=0.45,focus=2)] [name="歌蕾蒂娅"]你真当它们是你的兄弟? [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#2",blackstart2=0.3,blackend2=0.45,focus=1)] [name="主教"]为什么不呢?在需要的时候,我也愿称陆上那些仍不得不用双足行走的为兄弟。 [name="主教"]如果你不是拥有最脏污的杂种血脉,有朝一日,你也能拥有这种机会。 [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=2)] [name="歌蕾蒂娅"]哦?那真是可惜。 [character(name="avg_npc_184",blackstart=0.2,blackend=0.35,name2="avg_474_gladiia_1#5",blackstart2=0.3,blackend2=0.45,focus=1)] [name="主教"](触碰海水) [name="主教"]有趣。今天晚上......他们好像格外有精神。或许因为有很多新老朋友都来家里做客。 [name="主教"]你不好奇么?上面究竟在发生什么。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Background(image="bg_ibindoor")] [character(name="avg_npc_188",name2="avg_npc_189")] [musicvolume(volume=0.2,fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)] [CameraShake(duration=0.7, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)] [character(name="avg_npc_188",name2="avg_npc_189",focus=1)] [name="男性居民C"]......吵。 [character(name="avg_npc_188",name2="avg_npc_189",focus=2)] [name="男性居民D"]真的吵。睡不着。 [character(name="avg_npc_188",name2="avg_npc_189",focus=1)] [name="男性居民C"]把头塞在被子里。 [character(name="avg_npc_188",name2="avg_npc_189",focus=2)] [name="男性居民D"]听不见。 [character(name="avg_npc_188",name2="avg_npc_189",focus=1)] [name="男性居民C"]看不见。 [character(name="avg_npc_187")] [name="男性居民B"]...... [delay(time=1)] [name="男性居民B"]呜......好饿...... [character(name="avg_npc_188",name2="avg_npc_189",focus=1)] [name="男性居民C"]好饿。 [character(name="avg_npc_188",name2="avg_npc_189",focus=2)] [name="男性居民D"]好饿。 [character(name="avg_npc_187")] [name="男性居民B"]铁皮...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [stopmusic(fadetime=1)] [Background(image="bg_ibindoor")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [playsound(key="$fightgeneral")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [delay(time=0.7)] [playsound(key="$fightgeneral")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [delay(time=1.5)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [character(name="avg_npc_180#2")] [name="安妮塔"]啊! [character(name="avg_npc_182#5")] [name="审判官"]呜哇哇—— [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]来了。 [character(name="avg_npc_182#5")] [name="审判官"]这、这是什么鬼东西啊?!黑色的......花?还是鱼?为什么会动?好恶心,呕...... [name="审判官"]难道是......不对啊,这说不通! [dialog] [character] [playsound(key="$fightgeneral")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [delay(time=0.7)] [playsound(key="$fightgeneral")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [delay(time=1.5)] [character(name="avg_npc_180#2")] [name="安妮塔"]它们在拍窗!它们是不是......是不是想进来?! [character(name="avg_npc_182#5")] [name="审判官"]不、不能让它们进来! [name="审判官"]把窗关紧—— [character(name="avg_npc_180#2")] [name="安妮塔"]没用的,这里的窗本来就是破的,你看上面,到处都是缝...... [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$bottlebroken")] [delay(time=1)] [character(name="avg_npc_182#5")] [name="审判官"]——伸进来了! [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [name="审判官"]呜哇,它还在动!就这一小块,趴在地上扭来扭去,朝我们不断地挤过来?! [name="审判官"]就算是那种东西......也不该这么难缠啊! [character(name="avg_npc_180#2")] [name="安妮塔"]太多了......外面还有好多。 [dialog] [character(name="avg_npc_182#4")] [delay(time=0.7)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.51)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [character(name="avg_npc_182#5")] [name="审判官"]这怎么都砍不完! [name="审判官"]我的灯......不行,灯对它们没什么用处。 [name="审判官"]......弹药只够再打一发。 [character(name="avg_npc_180#2")] [name="安妮塔"]审、审判官?! [character(name="avg_npc_182#4")] [name="审判官"]别动!待会我一开炮,你们俩就往里边跑。废墟总比这破窗牢一点。 [character(name="avg_npc_180#2")] [name="安妮塔"]你的手在抖...... [character(name="avg_npc_182#2")] [name="审判官"]神圣的经文......将给我力量。 [name="审判官"]我、我不怕它们! [name="审判官"]我马上出去,能杀多少是多少,应该能挡上一阵,你们要跑快一点...... [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]...... [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#2",focus=1)] [name="斯卡蒂"]你,带着她躲到里面去。 [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=2)] [name="审判官"]啊?你在说什么啊!你没看见吗?我对付不了——这么多!很快它们都会进来。屋里和屋外没有区别! [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=1)] [name="斯卡蒂"]记住,离门窗越远越好。 [character(name="avg_1012_skadiSP_1#1",name2="avg_npc_182#4",focus=2)] [name="审判官"]你这人根本不听别人讲话—— [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]我会出去。把它们引开。 [character(name="avg_npc_182#5",name2="avg_npc_180#2",focus=1)] [name="审判官"]什么?! [character(name="avg_npc_182#5",name2="avg_npc_180#4",focus=2)] [name="安妮塔"]歌手,你也不能出去啊...... [name="安妮塔"]你是很厉害,比我见过的人都要厉害,但你受伤了呀!而且这些怪东西,可、可太多啦! [name="安妮塔"]审判官也、也别出去了...... [character(name="avg_npc_182#5",name2="avg_npc_180#2",focus=2)] [name="安妮塔"]我们一起躲躲?我、我知道这里有个橱柜,还能关上门,就在后头,我们三个人挤挤,应该也能...... [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]我必须出去。只有这样,你们才能活。 [character(name="avg_npc_182#4",name2="avg_npc_180#4",focus=1)] [name="审判官"]喂,阿戈尔人,就算要逞英雄,这里也轮不到你! [musicvolume(volume=0,fadetime=1)] [character(name="avg_1012_skadiSP_1#1")] [name="斯卡蒂"]听好。这真的不关你的事。 [name="斯卡蒂"]因为——它们是来找我的。 [dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [Image(image="ac18_04", fadetime=0)] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=15, block=false)] [Blocker(a=0, fadetime=1, block=true)] [delay(time=1)] 斯卡蒂推开门。 久违的气味自海风吹来的方向钻入脑髓,从不属于陆地的生物密密麻麻地填满了街道。 它们上下涌动着,吐息,缩紧,用行为模拟腐烂和生长,文明的疆岸在它们险恶的身躯下陷落。 [character(name="avg_npc_185",name2="char_empty",fadetime=1)] [name="怪物A"]...... [dialog] [character(name="avg_npc_185",name2="avg_npc_185",fadetime=1)] [name="怪物B"]...... [dialog] [character] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [character(name="avg_npc_185",fadetime=0.6)] [name="怪物C"]!!! [dialog] [character] [musicvolume(volume=0.4,fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [character(name="avg_1012_skadiSP_1#1",fadetime=1)] [Subtitle(text="斯卡蒂向前再走了一步。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]